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Monsters

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1 Monsters on Fri Jul 31, 2015 12:15 pm

Quark

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Great Adventurer
Great Adventurer
I sometimes make monsters (or take requests for making monsters), so here's a thread for monsters that you've made or you'd like to see.

Roc Lobster:

Roc Lobster - CR11
XP 12,800
N Gargantuan Magical Beast
Init +4; Senses Low-light vision; Perception +19
Aura Eerie Song, 30 ft. (DC 21)


DEFENSE
AC 26; Touch 6, flat- footed 26 (-4 Size, +20 Nat)
HP 183 (17d10+85)
Fort +15, Ref +12, Will +8


OFFENSE
Speed 20 ft., Fly 80 ft. (Poor), Swim 80 ft.
Melee 2 Talons +22 (2d6+11/19-20 plus grab), 2 Pincers +10 (2d8+11 plus grab)
Space 20 ft.; Reach 15 ft.
Special attacks Constrict (Pincer, 2d8+11)


STATISTICS
Str 32, Dex 11, Con 21, Int 3, Wis 12, Cha 16
Base Atk +17; CMB +32 (+38 Grapple); CMD 42
Feats Flyby attack, Improved Critical (Talons), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Skill focus (Perception), Multiattack, Improved Grapple
Skills Fly +6, Perception +19
Languages Common
Treasure Incidental


Special Abilities
Eerie Song(Su) Roc Lobsters continuously hum a strange song. Creatures that can hear the song must make a DC 21 Will Save or be confused for as long as they hear it. Affected creatures may make another save each round to remove the effect. A creature that successfully saves against this ability is immune to it for the next 24 hours.
The save DC is Charisma based.


Toaster Pig:

This large pig has a metallic sheen to its skin and a oblong protrusion in the middle. A thin waft of smoke comes from two rectangular holes in its back.

Toaster Pig CR 9
N Large Magical Beast
Init +4; Senses Low-light vision, Darkvision 60 ft., Scent; Perception +20


DEFENSE
AC 20, Touch 9, Flat Footed 20 (-1 Size, 11 Natural)
HP 125 (10d10+70); Regeneration 5 (Cold or Acid)
Fort +13, Ref +7, Will +4
DR 10/Adamantine
Immune Fire
Weaknesses Vulnerability to cold
Defensive abilities ferocity, overheat (DC 21)


OFFENSE
Space 10 ft. Reach 5 ft.
Speed 40 ft.
Melee Gore +22 (1d8+13) or Power Attack Gore +19 (1d8+22)
Ranged Burning Toast +9 (5d6 + 5d6 fire)
Special Attacks Burning Toast (DC 15), Blaze of Crumbs (DC 23), Powerful Charge (gore, 2d8+18)


STATISTICS
Str 27, Dex 10, Con 23, Int 3, Wis 13, Cha 8
Base Atk +10; CMB +19; CMD 29 (33 vs trip)
Feats Improved Initiative, Skill focus (Perception), Toughness, Power Attack, Ability focus(Blaze of Crumbs)
Skills Perception +20


ECOLOGY
Environment Cold Plains, hills and forests
Organisation Solitary, pair, herd (3–8) or clan (9–25 with 10–20 young)
Treasure Incidental


SPECIAL ABILITIES
Burning Toast(Ex): As a standard action, a Toaster Pig can fire a slice of burning toast at a target as a ranged touch attack. The toast does 5d6 bludgeoning and 5d6 fire damage on a successful hit and has a range increment of 10 ft.. The toast also leaves a trail of flame behind it, dealing 5d6 fire damage to creatures caught in the line. A reflex save halves this damage. The save DC is constitution based. The toaster pig can use this ability 2 times per hour.
Blaze of crumbs(Ex): After using both of its uses of Burning Toast for the hour, the Toaster Pig can emit a cloud of burning breadcrumbs in a 30 ft. cone as a standard action. Creatures in the cone take 5d6 fire damage (reflex halves). The lingering crumbs grant partial concealment for 1 round. The save DC is Constitution based. After using this ability, the toaster pig needs to wait 1d6 rounds before using it again.
Overheat(Ex): When a Toaster Pig dies, heat rapidly builds up in its body. 3d4 rounds after death, the toaster pig explodes with residual heat, dealing 5d6 bludgeoning and 5d6 fire damage in a 30 ft. burst. A successful reflex save halves this damage. The save DC is Constitution based.
Vulnerability to cold(Ex): Whenever a toaster pig takes cold damage, it is unable to use its Burning Toast or Blaze of Crumbs abilities for one round. Dealing cold damage equal to a dead Toaster Pig’s constitution score also negates its Overheat ability.


TACTICS
During Combat Toaster pigs fire their burning toast at range before charging into melee. In groups they have no qualms about injuring each other with their area effect special attacks.
Morale Toaster Pigs fight to the death



The toaster pig, as might be expected, is not a natural creature. Popular theory holds that a wizard designed the beast as a sort of all-in-one breakfast: it makes toast, you can slice ready-cooked ham and bacon from its body, and the beast even regularly lays hard boiled eggs. Popular theory also says that the wizard didn’t expect his creation not to take kindly to having large chunks of it cut off at regular intervals. Nor that his new Toaster Pig would be as dangerous as it was. Presumably the wizard quickly discovered his mistake as a high velocity slice of burning toast crushed his skull.

The magic involved in their creation seems to have changed them markedly. The toasting section in the middle is now remarkably hard, metallic looking and heat resistant, which has spread in large part to the rest of their bodies. The gentle warmth of their bodies, previously perfect for making toast, has now gone wild and blisteringly hot, and the heat can be felt some distance from their bodies.

In the wild, Toaster Pigs prefer to live in cooler climates to counteract their ferociously hot metabolism. Indeed, it seems that without a cold climate, their eggs quickly cook after being laid, and they cannot reproduce, which they can do very rapidly. Ironically, the cold is one of their greatest weaknesses, so Toaster Pigs tend to cluster together in herds. Their extreme body heat often leaves much warmer patches in their snowy homes, and are often havens to plant life that could not otherwise thrive in the area. A sure sign of a population of Toaster Pigs is a warm field of grass and flowers in snowfields.

Toaster Pigs prefer to gather together for warmth, and fighting is minimal within the clan, with the exception of around mating time. Males gore each other savagely and fire slices of toast at each other at close range in their efforts to impress females, and particularly powerful males can sometimes be the sire of all the Toaster Pigs in a clan. Females with a clutch of eggs leave the herds until they hatch, as the eggs tend to cook in the presence of too many other Toaster Pigs. Toaster Pigs are extremely aggressive to other creatures, and entire clans of Toaster Pigs have been known to attack passers by.

Toaster Pigs are typically around 8 ft. high and can weigh up to 2 tons. Toaster Pig hide can be used to make Dragonhide armour.

...Yeah, those are pretty weird.
I'm looking at maybe doing a monster based on this:


_________________
Practitioner of Do-It-Yourself surgery and supplier of black market livers.
Alice 'the Watcher' Crivens - Watching you, wherever you go, whatever you do, never blinking, always smiling. Changeling Mesmerist 1
Kingmaker Group 2  links Kingdom Sheet Map
If you would like to GM on the forum, please let me know

2 Re: Monsters on Sat Aug 01, 2015 10:53 pm

Onions

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Golden Cat Lord
Golden Cat Lord
Quark wrote:I sometimes make monsters (or take requests for making monsters), so here's a thread for monsters that you've made or you'd like to see.
Toaster Pig:

This large pig has a metallic sheen to its skin and a oblong protrusion in the middle. A thin waft of smoke comes from two rectangular holes in its back.

Toaster Pig CR 9
N Large Magical Beast
Init +4; Senses Low-light vision, Darkvision 60 ft., Scent; Perception +20


DEFENSE
AC 20, Touch 9, Flat Footed 20 (-1 Size, 11 Natural)
HP 125 (10d10+70); Regeneration 5 (Cold or Acid)
Fort +13, Ref +7, Will +4
DR 10/Adamantine
Immune Fire
Weaknesses Vulnerability to cold
Defensive abilities ferocity, overheat (DC 21)


OFFENSE
Space 10 ft. Reach 5 ft.
Speed 40 ft.
Melee Gore +22 (1d8+13) or Power Attack Gore +19 (1d8+22)
Ranged Burning Toast +9 (5d6 + 5d6 fire)
Special Attacks Burning Toast (DC 15), Blaze of Crumbs (DC 23), Powerful Charge (gore, 2d8+18)


STATISTICS
Str 27, Dex 10, Con 23, Int 3, Wis 13, Cha 8
Base Atk +10; CMB +19; CMD 29 (33 vs trip)
Feats Improved Initiative, Skill focus (Perception), Toughness, Power Attack, Ability focus(Blaze of Crumbs)
Skills Perception +20


ECOLOGY
Environment Cold Plains, hills and forests
Organisation Solitary, pair, herd (3–8) or clan (9–25 with 10–20 young)
Treasure Incidental


SPECIAL ABILITIES
Burning Toast(Ex): As a standard action, a Toaster Pig can fire a slice of burning toast at a target as a ranged touch attack. The toast does 5d6 bludgeoning and 5d6 fire damage on a successful hit and has a range increment of 10 ft.. The toast also leaves a trail of flame behind it, dealing 5d6 fire damage to creatures caught in the line. A reflex save halves this damage. The save DC is constitution based. The toaster pig can use this ability 2 times per hour.
Blaze of crumbs(Ex): After using both of its uses of Burning Toast for the hour, the Toaster Pig can emit a cloud of burning breadcrumbs in a 30 ft. cone as a standard action. Creatures in the cone take 5d6 fire damage (reflex halves). The lingering crumbs grant partial concealment for 1 round. The save DC is Constitution based. After using this ability, the toaster pig needs to wait 1d6 rounds before using it again.
Overheat(Ex): When a Toaster Pig dies, heat rapidly builds up in its body. 3d4 rounds after death, the toaster pig explodes with residual heat, dealing 5d6 bludgeoning and 5d6 fire damage in a 30 ft. burst. A successful reflex save halves this damage. The save DC is Constitution based.
Vulnerability to cold(Ex): Whenever a toaster pig takes cold damage, it is unable to use its Burning Toast or Blaze of Crumbs abilities for one round. Dealing cold damage equal to a dead Toaster Pig’s constitution score also negates its Overheat ability.


TACTICS
During Combat Toaster pigs fire their burning toast at range before charging into melee. In groups they have no qualms about injuring each other with their area effect special attacks.
Morale Toaster Pigs fight to the death



The toaster pig, as might be expected, is not a natural creature. Popular theory holds that a wizard designed the beast as a sort of all-in-one breakfast: it makes toast, you can slice ready-cooked ham and bacon from its body, and the beast even regularly lays hard boiled eggs. Popular theory also says that the wizard didn’t expect his creation not to take kindly to having large chunks of it cut off at regular intervals. Nor that his new Toaster Pig would be as dangerous as it was. Presumably the wizard quickly discovered his mistake as a high velocity slice of burning toast crushed his skull.

The magic involved in their creation seems to have changed them markedly. The toasting section in the middle is now remarkably hard, metallic looking and heat resistant, which has spread in large part to the rest of their bodies. The gentle warmth of their bodies, previously perfect for making toast, has now gone wild and blisteringly hot, and the heat can be felt some distance from their bodies.

In the wild, Toaster Pigs prefer to live in cooler climates to counteract their ferociously hot metabolism. Indeed, it seems that without a cold climate, their eggs quickly cook after being laid, and they cannot reproduce, which they can do very rapidly. Ironically, the cold is one of their greatest weaknesses, so Toaster Pigs tend to cluster together in herds. Their extreme body heat often leaves much warmer patches in their snowy homes, and are often havens to plant life that could not otherwise thrive in the area. A sure sign of a population of Toaster Pigs is a warm field of grass and flowers in snowfields.

Toaster Pigs prefer to gather together for warmth, and fighting is minimal within the clan, with the exception of around mating time. Males gore each other savagely and fire slices of toast at each other at close range in their efforts to impress females, and particularly powerful males can sometimes be the sire of all the Toaster Pigs in a clan. Females with a clutch of eggs leave the herds until they hatch, as the eggs tend to cook in the presence of too many other Toaster Pigs. Toaster Pigs are extremely aggressive to other creatures, and entire clans of Toaster Pigs have been known to attack passers by.

Toaster Pigs are typically around 8 ft. high and can weigh up to 2 tons. Toaster Pig hide can be used to make Dragonhide armour.

...Yeah, those are pretty weird.
I'm looking at maybe doing a monster based on this:


Yay, toaster pig! I wonder is maybe the Challenge Rating a little low for this? O _ O.

Also, when making monsters is there a calculation or set of guidelines that helps determine CR? Or is it just an estimate based on tasty evaluation? Previously when I made my own stuff up, I never really fidgeted with a CR score, just put in some abilities I thought would be semi 'suitable' hehe.. and rough hp amounts, but most of my players always opted for uber cheese min maxing madness, so they'd slice through things semi instantly much to my surprise. These were terrible times for me as a dm, noticing a trend in players moving from 2nd edition to 3rd edition dungeons and dragons. 2nd ed players seemed to play more interested in story and exploration elements, nearly all 3rd ed players I'd meet and try to dm for or play with were all into uber maxness as much as possible. I suppose even I was the same when I first heard about D&D though, so I can't fault them. Not trying to say Toaster pig is uber cheese max though, I LOVE THEM! They're great!

3 Re: Monsters on Sun Aug 02, 2015 2:15 am

Quark

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Great Adventurer
Great Adventurer
If you can get a copy of it, Pathfinder Unchained does a decent job of quick monster creation. It doesn't cover fun things, but it gives a good indication of the basics.

Primarily the easiest thing to do when making a monster is to find something similar and modify it, then check it against something of the same CR that you've got. It's also worth considering the type of monster you're making, because some monsters are stronger than others (Dragons, for example, are much stronger for their CR than animals).

Looking at Toaster Pig several months after creation, they probably are a little low on CR. I never got to playtest these though. I think I based them off Bulettes and Dire Boars or something. Maybe a bit of Troll in there as well.
Regardless, try comparing them to something like a Nessian Hell Hound. There's a lot of similarity in power.


_________________
Practitioner of Do-It-Yourself surgery and supplier of black market livers.
Alice 'the Watcher' Crivens - Watching you, wherever you go, whatever you do, never blinking, always smiling. Changeling Mesmerist 1
Kingmaker Group 2  links Kingdom Sheet Map
If you would like to GM on the forum, please let me know

4 Re: Monsters on Sun Aug 02, 2015 8:20 am

The Black Vegetable

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Great Adventurer
Great Adventurer
I've gone ahead and spawned a few monsters for my campaign. They all have, in my opinion, quite a bit of flair. They should surprise the party and hopefully challenge them.


_________________
Argraff Clawhammer (Retired) - Dwarf Cleric, women's rights activist and tavern frequent; Drinking and fighting for a better Stolen Lands
Orophin Arkanthamz (Retired)  - Elf wizard, Eldritch Knight, librarian and teacher; Fixing the flaws of Nethys, one disaster at a time
Currently Running:
          Carrion Crown (Play-by-Post)
          Skull & Shackles (Live)

Previous Campaigns:
          Dobhyst Wasteland (Resolved)

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